![]() ![]() ![]() So what are you still doing here? Aren't you convinced that Diablo 3: Reaper of Souls is awesome, and that you've made a mistake by not having purchased it already? Do you hate fun or something? Sporting an even more generous loot system, than players enjoyed in the weeks following the release of Diablo 3 v2.0.1, not to mention an all-new Crusader class, a fifth act for the main campaign, and the ability to alter magical items, Diablo 3: Reaper of Souls seemingly has all the ingredients for a proper expansion. The changes have been aggressive, some even clearly designed to bring Diablo more in-line with popular competitors like Path of Exile, and that willingness to adapt has paid dividends for Blizzard in Diablo 3: Reaper of Souls. Regardless of what you thought about Diablo 3 at launch, it's hard to argue that Blizzard has been making some serious in-roads with the community in the last few weeks, and the studio is clearly looking to continue that forward momentum with Diablo 3: Reaper of Souls. Now, just over a week removed from the release of Diablo 3: Reaper of Souls, I can barely bring myself to stop chasing new loot and bounties long enough to do anything, much less find the time to write a proper Diablo 3: Reaper of Souls review. Less than a month ago, I'd never played a Diablo game in my life. ![]() Where I can, I've tried to avoid publishing spoilers from the Act V of the Reaper of Souls campaign, but those who don't want to learn anything about the game might just want to skip down to the final score. DISCLAIMER: This Diablo 3: Reaper of Souls review was created using a copy of the game that was provided to us, free-of-charge, by a third-party representative for Blizzard Entertainment however, neither retained any say in the content of this article. ![]()
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